Seamless Co-Op Added


One of the most requested features for the game was to be able to play even more of the game with your friends, we heard the fans and we delivered within a month!


Features Added:

  • Seamless CO-OP:ย Players can now play in an uninterrupted session. Both players keep their progress and can both rest/level-up/trade with peddlers.
  • The co-operator can change to any hero of the guild, even if not unlocked. They keep any skill progress they make with that hero and it will be applied on their local game, when they unlock them.
  • You can now attempt multiplayer from all areas of the game, except story-locked areas (Cultist Village, Guild House, certain points of the story where you meet other Capes).

We also made a bunch of other alterations and fixes detailed below

Balance Calibrations:

  • The Deadtree Giant can now dodge your attacks.
  • If a cooperator has the Malice Gem equipped, they can harm the Gryphon of Elarisad, even if the Host of the Hunt does not have the Gem.
  • Skean’s Defiance attacks deal more damage.
  • Jonai’s Aethereal Stance attacks deal more damage.
  • Jonai’s Ill Intent attacks deal more damage.

Bug Fixes:

  • Certain spells would not render properly on the cooperator’s game.
  • You can awaken Gurmenor, King of the Skies from further away than previously possible.
  • Deathblade NPCs would only spawn in certain points of the map, now they can spawn in more places.
  • Fixed a bug where Deathblade NPCs wouldn’t despawn if a boss fight was taking place.
  • Fixed some Skill Descriptions for Feiyoun and Milon.

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